This class is intended to pick out important sub-strings of data (tokens) from a string.
It was designed for a spell-checker and so currently returns words from sentences.
Its perception of what letters can make up a "word" comes from a table.
This table is currently loaded with characters from dictionaries downloaded from the Internet.
Apostrophe (') is considered part of a word to allow "don't" and "o'clock" etc.
Single letters are ignored.
There are two versions of the class,
one uses the Standard Template Library string class,
the other uses the MFC CString class.
Usage:
std::string Version:
CSTLWordFinder WordFinder("S=WordFinder.GetFirstWord();");
MFC CString Version:
CWordFinder WordFinder("S=WordFinder.GetFirstWord();");
ASSERT( WordFinder.GetFirstWord() =="WordFinder");
ASSERT( WordFinder.GetNextWord() =="GetFirstWord");
ASSERT( WordFinder.GetNextWord() =="");
ASSERT( WordFinder.GetFirstWord() =="WordFinder");
ASSERT( WordFinder.GetWord() =="WordFinder");
ASSERT( WordFinder.GetWordCapitalised()=="Wordfinder");
ASSERT( *WordFinder =="WordFinder");
ASSERT( WordFinder++ =="WordFinder");
ASSERT( WordFinder++ =="GetFirstWord");
ASSERT( WordFinder++ =="");
ASSERT( WordFinder.GetFirstWord() =="WordFinder");
ASSERT( *WordFinder =="WordFinder");
ASSERT(++WordFinder =="GetFirstWord");
ASSERT( *WordFinder =="GetFirstWord");
ASSERT(++WordFinder =="");
If all you want to do is Capitalise the words in a string (i.e. make the first letter of each word a Capital Letter (upper case) and the rest lower case) the algorithm is as simple as this:
void Capitalise(char* ptr) {
--ptr;
bool FirstLetter=true;
while(char c=*++ptr) {
if(isalpha(c) || c=='\'') {
if(FirstLetter) {
FirstLetter=false;
*ptr=toupper(c);
}else *ptr=tolower(c);
}else FirstLetter=true;
} }
Here's a version for MFC CString users:
void Capitalise(CString& S) {
char* ptr=S.GetBuffer(0)-1;
bool FirstLetter=true;
while(char c=*++ptr) {
if(isalpha(c) || c=='\'') {
if(FirstLetter) {
FirstLetter=false;
*ptr=toupper(c);
}else *ptr=tolower(c);
}else FirstLetter=true;
}
S.ReleaseBuffer();
}
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